Massive symbolizes the large size of these enemies, though some are deemed massive because of their high mass instead. Massive enemies are notably exempt from a few abilities, and therefore are much harder to deal with than their non-massive counterparts.
Skills & Items Specific to Massives[]
Reduced Effect to Massive[]
Skills[]
- Sonic Traps have no effect on Massive targets.
Weapons[]
- Flamethrower MK-3 deals 3 less damage per projectile to Massives.
- M45 Marksman Rifle deals 12 less damage to Massives.
- 590A5 Combat Shotgun stuns do not effect Massives.
Increased Effect to Massive[]
Skills[]
- Precision shot deals 67% more damage to Massive targets.
- Volatile Injection deals double damage to Massive targets.
- Charge deals +50% damage to Massives.
- Monofilament Cartridge deals +50% damage to Massives.
- Satchels deal +100% damage to Massive targets.
- Wall of Fire deals double damage to Massives.
- Spiked Armor deals double damage to Massives.
- Disruption Towers deal 50% more damage to Massives.
- X-Series Guardian Drones deal additional damage to Massives.
- Fire Mission shells deal 50% more damage to Massives.
- Mobile Infantry Marines' UA GPR-12 guns deal additional damage to Massives.
- Asgard Gunship weapons deal +100% damage to Massive targets.
- Mental Projection's UA GPR-12 guns deal additional damage to Massives.
- Psionic Tempest deals double damage to Massive targets.
Weapons[]
- UA GPR-12 deals an additional 4 damage to Massives.
- UA420 Assault Rifle deals an additional 5 damage to Massives.
- XM814 Heavy Machine Gun deals an additional 9 damage to Massives.
- 590A5 Combat Shotgun deals an additional 35 damage per pellet to Massives.
- Barrett M112 deals an additional 35 damage to Massives.
- Stinger MK-3 deals an additional 100 damage to Massives.
All items (10)